Patch Notes

By admin | July 6, 2017

July 6th, 2017 Hello all! Here are the latest changes and updates that went into the latest patch from today: Fixed an issue in Darkness War where enemy info was hidden when standing in certain locations. Updated the audio feedback when completing mission goals. Combatants should now be able to leave a Shambala match through…

Read More

Update 2.0.1 Patch Notes

By funcom | July 5, 2017

Hey everyone! As part of today’s downtime we have issued refunds on certain in game purchases. You will notice that you have more Aurum or Marks of Favour if you did the following: 1) We have changed the way unlocking Weapon Pages work. From now on all unlocks will include both the Actives and the…

Read More

Update 2.0.1 Patch Preview

By scott | July 1, 2017

Hey everyone! I’m excited to bring you the update notes for next week’s patch. Update 2.0.1 introduces the Elite Dungeon system. These dungeons will have 10 difficulty levels, simply titled “Elite 1” through “Elite 10”. Each difficulty will increase the challenge of the dungeon as well as the loot that can be gained. We will…

Read More

Launch Downtime Compensation

By scott | June 30, 2017

Hey everyone! I’d like to take a moment and apologize for the extended downtime on Sunday, and the frequent downtimes due to patches this week. After yesterday’s downtime the Exchange and Auction House are now open and functioning properly. Thank you very much for your patience and understanding while we got these issues sorted. We…

Read More

Patch Notes

By andyb | June 28, 2017

June 29th Today’s patch was strictly for fixes to the Exchange. Update 1:30 PM EDT – The servers are back online once again.  The Exchange should also be up now, but may undergo a period of live testing and maintenance today.  Please do not be alarmed if the Exchange appears to go up and down…

Read More

A Message from the Customer Service Manager

By funcom | June 27, 2017
Learn more about the future of Secret World Legends with Executive Producer Scott Junior

Throughout my time at Funcom, we’ve maintained a very opaque demeanor with our players. We’re changing that today. The high volumes generated by Secret World Legends have pushed us to require direct, up-front, transparent communication with you all. Thank you for your understanding.   Live Chat is for Urgent Payment Issues Only We will be…

Read More

Secret World Legends Official Launch and Trailer

By funcom | June 26, 2017

Are you ready to discover the deepest, darkest, and most shocking secrets of our world? The time is now! Today we officially launch the shared-world RPG Secret World Legends™ , available fully free-to-play on Windows PC. Reborn from our acclaimed massively multiplayer online game The Secret World, Secret World Legends features over 100 hours of story-driven content that…

Read More

Hotfix – June 25 2017 and the Downtime

By scott | June 25, 2017

As you may have noticed the servers have been down for most of today. I apologize for the extended downtime. Early today we discovered an error that caused the Exchange to break which made quite an impact on the game. When you log in you will find that your character’s Aurum has been reverted to…

Read More

Producer’s Blog – Head Start

By scott | June 24, 2017
Learn more about the future of Secret World Legends with Executive Producer Scott Junior

Hey everyone! First I want to take a moment to thank everyone that has joined us so far for Head Start.  The turnout has been fantastic.  There have been a few problems that I’ll address below, but overall the Head Start has been quite smooth for most of our players.  It is amazing having so…

Read More

Head Start: News and Updates

By andyb | June 23, 2017

We have important information regarding character slots! If you link your account with the TSW Legacy Transfer system, you will now receive three (3) character slots instead of the default one (1) slot. This will only be available during the TSW Legacy Transfer window (ends some time in August). If you have already performed the…

Read More